
02-26-2003, 09:51 PM
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TinyRC JUNKIE!
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Join Date: Sep 2002
Location: Indianapolis
Posts: 104
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Banked Turn Prototype
My end goal is to have an oval with banked turns. I have a couple of zip-zaps that are getting too fast to run on a flat track.
This, being a prototype, is taped together. Now that I have the dimensions for all of the pieces I am going to make two of them. I will also make a couple of straights.
If I get a chance I will post some video of the testing that I am about to do with the cars.
Here are some photos...
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Speed-D
I never drive faster than I can see and besides that, it's all in the reflexes anyway.
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02-26-2003, 09:52 PM
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TinyRC JUNKIE!
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Join Date: Sep 2002
Location: Indianapolis
Posts: 104
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Another Photo
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Speed-D
I never drive faster than I can see and besides that, it's all in the reflexes anyway.
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02-26-2003, 09:53 PM
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TinyRC JUNKIE!
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Join Date: Sep 2002
Location: Indianapolis
Posts: 104
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Another one
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Speed-D
I never drive faster than I can see and besides that, it's all in the reflexes anyway.
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02-26-2003, 09:54 PM
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TinyRC JUNKIE!
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Join Date: Sep 2002
Location: Indianapolis
Posts: 104
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And yet another one.
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Speed-D
I never drive faster than I can see and besides that, it's all in the reflexes anyway.
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02-26-2003, 09:54 PM
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TinyRC JUNKIE!
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Join Date: Sep 2002
Location: Indianapolis
Posts: 104
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One more.
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Speed-D
I never drive faster than I can see and besides that, it's all in the reflexes anyway.
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02-26-2003, 11:25 PM
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Subaru WRX Rally X Driver
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Join Date: Jan 2003
Location: CALGARY, Alberta
Posts: 175
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WOW!!! I didn't know a banked curve would be THAT BIG!!! I hopd your cars can go fast enough. Great job.
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02-27-2003, 09:25 AM
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Where's the Beer?
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Join Date: Dec 2002
Location: Philadelphia
Posts: 310
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Speed-D,
Is it possible for Bit's to run on such a steep bank? In my experience with these cars they would just slide down to the infield.
It looks great though, keep up the good work.
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I'm taking the Bit's offroad!
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02-27-2003, 02:17 PM
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TinyRC JUNKIE!
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Join Date: Sep 2002
Location: Indianapolis
Posts: 104
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If your cars are fast enough it is possible to run on this turn with this banking. My cars have no problem with it. I am still refining the arc and degree of banking for some parts of it though. The cars don't run as smoothly as I'd like on parts. This is just a prototype for me to get the measurements correct. When I have it figured out I will post pics and some video of my cars running on it.
__________________
Speed-D
I never drive faster than I can see and besides that, it's all in the reflexes anyway.
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02-27-2003, 02:46 PM
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smoove operator
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Join Date: Sep 2002
Location: East Coast Reprezent'n
Posts: 1,049
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That's a sweet job you've so far! What kind of material are you using, if you don't mind my asking?
Keep up the good work... and can't wait to see a vid!
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02-27-2003, 02:57 PM
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TinyRC JUNKIE!
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Join Date: Sep 2002
Location: Indianapolis
Posts: 104
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The base and supports are made out of black foamcore board. The track surface is the back side of some black mounting board. Both of these have the surface texture of conctruction paper. On the final version I do I will use hot glue to hold it together instead of tape.
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Speed-D
I never drive faster than I can see and besides that, it's all in the reflexes anyway.
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02-27-2003, 04:12 PM
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Tiny RC Pro
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Join Date: Dec 2002
Location: Royersford,PA USA
Posts: 1,212
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02-27-2003, 04:38 PM
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midgetPimp
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Join Date: Jan 2003
Location: L-Town, Lorain, Ohio
Posts: 849
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pimpin it rite... ~midget style~
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02-28-2003, 02:06 AM
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i've made banked turns on one of my tracks ( the rally one) and i did it a little differently, i really like your idea(with a few slight changes) mine are made out of cardboard and you just cut a really flat 'u' and slap that on a turn, then your banked turn has a bit more slope to it and its a bit less rigorous for design, mine work great ( my 350Z goes fast enough to ride off the banking walls and its at least a 45 degree angle at the top.... i love em you can tear into the corners and fly into a straightaway absolutely wicked)the supports you have under the turn i couldnt really tell but are they perfect right triangles? if they are you should curve the hypotenuse of the the triangle so your turn has more (at least a little curve to it) or maybe that was what you were going for(just a thought if you'd like it  ) i'm gonna go copy your layout now for my next track  do you mind
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02-28-2003, 10:42 AM
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TinyRC JUNKIE!
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Join Date: Sep 2002
Location: Indianapolis
Posts: 104
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Please do copy it. It's not copywrited. I would like to see what other people can do with it. I have changed it a bit since I took the pictures. I lowered it in short chute, but I kept the corners at 30 degree banking. It has an arcing curve to it. Now my cars travel around it very smoothly. Although it has taken some practice to find the right driving line.
I am hoping that in the next week I can get another one built then put them together for a full oval.
__________________
Speed-D
I never drive faster than I can see and besides that, it's all in the reflexes anyway.
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02-28-2003, 09:13 PM
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TinyRC JUNKIE!
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Join Date: Sep 2002
Location: Indianapolis
Posts: 104
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Video
Here is the video of my modified test track with a car running on it. It is a big file (11MB) so it will take a few minutes to download if it works.
Test Banking
__________________
Speed-D
I never drive faster than I can see and besides that, it's all in the reflexes anyway.
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