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  #1  
Old 09-26-2002, 10:55 AM
kosmos kosmos is offline
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Got the tanks! Now what?

Hey guys, how about starting this little thread where we can share a bit info (after we get the tanks).

On the controller there is a "chip" that you can take off it... What is that thing for??? Does anybody have a clue?
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  #2  
Old 09-26-2002, 11:18 AM
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Hmmm, sounds like the memory chip. The Controller has to track shots, ammo and such and hence needs memory.
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  #3  
Old 09-26-2002, 12:17 PM
kosmos kosmos is offline
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Yeah probably something like that... There are just some things that we don't need to know But those things are great to play with!!! Speed is just fine (nothing close to the Digi Q cars, but those thing would be out of controll if they were that fast). I have already started dreaming about the sub's, and the wars you can have with those things!!! Oh forgot... Don't have a fishtank...
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  #4  
Old 09-26-2002, 12:28 PM
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Well then, I suggest you GET a fishtank!

And some LIVE fish too! I mean, if there's no innocent bystanders (the fish) gettin hurt...How REAL can a battle really be?

For me, I'll probably not be getting the fishtank (or rather won't be ALLOWED to get it). My Fiancé KNOWS that I'd be torpedo'ing the fish!!!
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  #5  
Old 09-26-2002, 12:33 PM
xsracer xsracer is offline
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The "chip" is an eeprom that controls tank parameters in a battle mode: number of shots, reload speed, defensive/offensive, etc. If you try to control Panter with T34 chip it will behave like T34. I haven't tried it myself but I'm pretty sure it works like that. It would be pretty easy to verify.
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  #6  
Old 09-26-2002, 12:55 PM
kosmos kosmos is offline
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Thanks xsracer! You are probably right... I shall try it right away

Namuna: No doubt! You need fish (or small frogs -probably not the big frogs because sub might get eaten). Too bad that they don't make many upgrade part for the DigiQ... Try to imagine what you could do with a mini nuclear torpedo!!! I heard that the "Osama Hubby Shup" might have them later, but nobody knows where that damn shop is!
About the tanks, the firing range is very neat! I just tested long range firing, and both tank could register hits from about 1,5m (about 5 feet). And the good thing is that aparently it IR "canon" worsk more or less like a laser. So you really have to fire straight at the other tank to hit it!!!
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  #7  
Old 09-26-2002, 02:28 PM
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Hey Kos,

Here's a simple question...How many Batteries does the controller take? And what kind?
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  #8  
Old 09-26-2002, 02:48 PM
xsracer xsracer is offline
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4 AA
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  #9  
Old 09-26-2002, 03:03 PM
kosmos kosmos is offline
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Wow!!! xsracer managed to read my mind!!!
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  #10  
Old 09-26-2002, 06:13 PM
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chips removable?

i bet they're gonna make a "set it urself" module for it!
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  #11  
Old 09-26-2002, 08:07 PM
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Quote:
The "chip" is an eeprom that controls tank parameters in a battle mode: number of shots, reload speed, defensive/offensive, etc. If you try to control Panter with T34 chip it will behave like T34. I haven't tried it myself but I'm pretty sure it works like that. It would be pretty easy to verify.
Wow, in that case it shouldn't be long until replacement chips surface to give you the fastest moving, fastest shooting etc. tank possible!
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  #12  
Old 09-27-2002, 08:24 AM
xsracer xsracer is offline
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Ok, here's updated info:

The chip does control tank's parameters. But... simply switching the chip WILL NOT make T34 behave like Panter like I originally assumed. Apparently, there are two components to a tank behavior - chip and something inside of the tank. If you just switch the chip, the controller will show number of shots recorded on the chip, but only the correct tank will be able to more, the other tank doesn't react.

Therefore, I don't see any future upgrades of the chip. What is poosible is that they will sell tank/chip combination without having to buy a controller. The same way you can buy DigiQ car by itself.
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  #13  
Old 09-27-2002, 07:19 PM
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what's the deal on the magnet land mine thing?

is that a glitch or is it designed to do that?
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