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  #1  
Old 10-31-2002, 11:53 AM
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caver01 caver01 is offline
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My ZipZap now runs circles around my Bit! (dual batt success)

The short description is this:
Bit config= Honda s2000, green gearset, stock soft wheels, 3.8 motor, and 150mAh NiMh batt.

ZZ= Stock Yellow Mustang, orange gearing, stock motor (2.2?) stock tires, and 2 150 mAh NiMh batts!

Here's the deal. I bought a bunch of NiMh batteries from TinyRC. Put one in the Bit. Easy enough. Also dropped in the 3.8 motor. Bit top speed beats the ZZ, but if there are ANY turns involved, the ZZ kicks but every time!

So, the ZZ has dual NiMh batteries. I will post pics, but the technique involved NO soldering to the batteries at all. I did the following:

First, I replaced the existing battery with a new 150mAh. Then I prepared 2 wires with soldered copper contact strips. The strips are about 3/8" long and about 1/4" wide, hole in one end. The length of these leads are about 3". So, if you follow, I now have 2 wires, 3 inches long, with copper tabs on each end.

Next, I took another 150mAh battery and simply taped the tabs of the wires to the contact points on each end, then wrapped black electrical tape around the barrel of the battery to secure the end tape. The result is a spare battery now with two 3" leads extending from the end.

Finally, all I needed to do was to insert the loose copper tabs between the existing battery and one of the contacts, sheilding the tabs from each other with a peice of cut plastic from some packaging material to insulate the tabs. It looks like so:

--------Car battery contact
_
( ) Existing battery
--
------------Tab 1
--------plastic insulating strip
------------Tab 2
-------- Car battery contact

So, this is a friction-fit second battery in series. If you want the batt in paralle, well, just fit the tabs AROUND the existing battery. Now, all I have to do is put the circuit board down, and let the spare battery sit above it all, and snap on the body!

That's it! A dual battery mod that has no actual chage to the body, chassis, no solder on the car, etc. The second bat is simply INSERTED into the existing battery contacts as noted above. I did not have to deal with moving battery tabs, or some of the other problems with solder on batteries that I have read about.

Now, I did leave the old circuit board cover off so I can fit the battery above it and still put the body on, but if I really wanted to spend the time, I might try to arrange the second battery into the belly of the car. This works fine for me though as is, and it is easy to just pull it out if I want to do that.

In addition to the car, I had to modify the controller to deliver power direct to the car when charging. This involved bypassing the circuit board in the controller to power the charge station directly off the batteries. This has been outlined elsewhere, but it was pretty simple. Second, I had to up the voltage in the controller to provide higher charge power to the dual batts in series. I now run with 3 batteries in series in the controller. I simply made a wooden slug for one of the built-in batteries and wired the slug to a Radio Shack 2-AA snap on connector battery holder. This was not an elegant solution, but I did it that way to prove it works.

Man does it work! My brother controlled the ZZ and I had the Bit. He charged the ZZ for 2 minutes. For the next half hour, I charged my bit 3-4 times and he only recharged once! Accelleration was great! The ZZ now runs circles around by bit. We dragged once, and the room was not big enough for me to overtake the ZZ, but it would have happened. My top speed was better than the dual ZZ, but even a single turn would put me behind. Geared differently, we might be more evenly matched, and perhaps my 3.0 in the Bit would work better too, but for now, the ZZ is my car of choice. Great range, better speed, more run time, more torque, and a true body scale that is simply more realistic. For me, this dual battery mod is EXACTLY what the zz needs!

Note, I did not do any permanent mod to the zipzap such as clipping off resistors, no PCB mods to boost power to motor--nothing. Just added the battery and charged it!

Further testing needs to be done to see if my batteries burn out, if I am over charging them etc. Anyone care to comment? I am charigng two 150mah NiMh batts with 3 alkalines (4.5 volts) for 2 minutes.
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  #2  
Old 10-31-2002, 12:13 PM
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go_zz_go go_zz_go is offline
more power!!
 
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Location: texas
Posts: 193
you got it to work by just sliding the new tabs between the battery and the stock tabs? i tried it like that when i first did a dual batt and i couldnt get it to work,, i soldered mine and got a 4.5v charger and my little zz flies just currious if it worked that way
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  #3  
Old 10-31-2002, 04:45 PM
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caver01 caver01 is offline
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You got the idea

Basically, that's what I did. Just slipped tabs inbetween stock tabs and a battery in place. Had to insulate obviously, but I got it in there as described and it works fine.

The only problem I have seen so far is once I rammed into something so hard, the tabs slipped out! It's a bit temporary the way I have it laid out now, but I plan to make it better, perhaps even slipping the battery under the PCB. Need to do a little shuffling around in there first probably to get it to fit.

What kind of charger did you setup?
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  #4  
Old 11-01-2002, 05:13 PM
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caver01 caver01 is offline
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refinement resulted in disaster

Well, after moving the battery inside the chassis, I broke the little black round thingy on the PCB. I know, it was stupid, but I am owning up to it and seeking help in another thread.
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  #5  
Old 11-02-2002, 12:57 PM
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DesertJedi DesertJedi is offline
What ever you say Granpa?
 
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Yo cavedude,
I see what you're saying, sorta. Any chance you can get us some pics?? Thanks
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  #6  
Old 11-02-2002, 05:50 PM
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Go0ty Go0ty is offline
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yes, pics please so we can all do this ourselves :P
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  #7  
Old 11-03-2002, 01:08 PM
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caver01 caver01 is offline
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batt image

Here is the extra battery. Stick in it the chassis, then sandwich the little tabs inbetween the negative terminal of the existing battery and the existing battery. You cannot let the tabs touch EACH OTHER though, or it will short the battery, so you have to stick a piece of plastic or tape between them.
Attached Images
File Type: jpg battery.jpg (20.2 KB, 367 views)
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  #8  
Old 11-04-2002, 07:33 AM
grimoire grimoire is offline
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Great idea

Thanks for a great idea! I've been looking for a way to boost the power of my ZZ, but I'm not handy with an iron, so this mod is tailor-made for me.

I noticed an earlier mention that someone is using a 4.5V charger. Anybody have any thoughts as to how the mod in this thread might work in conjunction with the mod to add an AC adapter to the controller for charging? Does this mod imply any specific recommendations about the type of charger that would be appropriate?
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  #9  
Old 11-04-2002, 10:21 AM
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hogjowlz hogjowlz is offline
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i did this mod and i think the weight of the battery cancelled the extra voltage.
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  #10  
Old 11-04-2002, 11:40 AM
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charging

adding the battery this way IN SERIES will up the voltage and you should get a lot more RPMs out of the motor, but you also need to up the voltage when you charge it. I did basically two mods to my controller to make that happen. First, I wired the charge pad wires directly to the existing battery terminals inside the controller. Second, I created a slug for one of the AAA batteries out of wood, made solder contacts at either end and wired the slug to a 2-AA battery holder from Radio Shack. The idea was that now I had 3 alkalines in the controller, which does not affect its ablitity to work normally, but now, since the charge pad is wired directly to the batteries, I get a full 4.5 volts to the car.
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  #11  
Old 11-04-2002, 02:31 PM
john john is offline
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Hmmm, now it's all piecing together. The charger mod sounds pretty tasty too. I think I'm going to do this one myself. I'd very much like more speed out of my NOS motor, because the turbo (red) motor in my convertible beats the snot out of my NOS Porsche.
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  #12  
Old 11-04-2002, 02:40 PM
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Go0ty Go0ty is offline
funk master flex
 
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turbo > nos

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  #13  
Old 11-04-2002, 02:58 PM
john john is offline
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Quote:
Originally posted by Go0ty
turbo > nos

Not according to these people it isn't.
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Last edited by mleemor60; 01-14-2012 at 04:00 PM.
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  #14  
Old 11-04-2002, 03:05 PM
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go_zz_go go_zz_go is offline
more power!!
 
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yeah but they wont you to spend all your money on them i have talked to serval people whom run the red red set up and have the nos for braggin rights it hardly comes out of the my case
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  #15  
Old 11-05-2002, 06:30 AM
grimoire grimoire is offline
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I agree with john that the controller mod sounds tasty. I think, however, that the mod to add an AC adapter to the controller sounds even more attractive to me (see the sticky thread at the start of the forum).

Seems to me that with the selection of an appropriate charger, you could get the same effect and not go through batteries as quickly.

That being the case, I'm inferring from previous posts (I'm definitely an electronics neophyte) that the adapter needs to have higher voltage (eg, 4.5) than the ~3.0 that would normally be delivered to the charger by 2 batteries.

Any comments?
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