Oh ok I was just curious as to why you felt that although I've run on the htu track foam track and hard tracks despite the different surface compounds I haven't had anymore damage from any of the surfaces I feel its personal preference mine being the hard surface tracks partially because of the realism anyway that's my 2 cents. : )Quote: Originally Posted by MRB1GG Why do you feel hard surfaces are bad for smaller cars ? put simply:hard = more potential damagesoft = less potential damagecars are going to hit the sides, hit each other, rollover, etc and its just common sense to reduce potential damage. i think RCP is great and they've really improved options with their curve sections. unfortunately, its very expensive and difficult to import and that's the reason we never considered incorporating it into our plan at nanotrax. in the coming months, we plan on installing a seamless surface which is ideal for miniature car racing -especially dnano- since this scale is so sensitive to surface conditions.
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