It is no less than
hilarious that you list a video game about ricer cars as a viable source of information regarding real-life physics of real-life driving. And for that, ha. The Gran Turismo series, while mind-bendingly realistic in terms of virtual reality,
is not the same as driving a car.
Drifting is the most popular form of 'racing' in the world today because it's fun to watch as well as perform. Popular culture, my friend, wants little more than to be pandered to. It's a lot more exciting to see someone sliding through a turn (for
most people between the ages of fourteen and sixty) than it is to see someone apex the line over the same turn. It's just as difficult, just as honorable, and just as demanding, it's just not faster, that's all. Don't get offended because it's not the professional approach or anything.
If you're so obsessed with the Japanese, have a sit and watch a Grand Touring Championship - tell me how many of those cars drift on purpose, and actually benefit from it. The races people win by drifting are the races in which drifting is the mian focus.
Front-wheel-drive XMODS are neat.
I declare this post relevant.