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Few questions
1. How can I make my car turn better (besides RE magnets) It turns like my friends but I wanna make it that bit better (No pun intended)
2. Can anyone show me a full-view pic of were the Crippler Cap on a bit char-g controller is, I don't want to rip the wrong thing out 3. Can I do a teliscopic antenna mod without soldering & using a screw-in/out antenna from a Cannonball or Megatoys clone 4. Thanks |
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I noticed I have an in car crippler. I have no soldering iron (probably a necessity in this hobby, huh?) so is there any other way to get the damn thing out? If not thats cool. Don't mind 5 ft of fun :)
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Unless you can melt solder with something else, then no, there's no other way to get it. As for the necessity of an Iron, they are very important for some modding.
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For the double spring steering mod, can u use any type of small spring? or do u have to buy a TOMY or TYCO r/c spring?
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uhhhh
try using 2 magnets in the steering thing. take the other one out of another car
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Adding a second magnet from another car will restrict the movement of the steering arm, and your car will only be able to make VERY gradual turns. Also, you probably won't have enough surface area of the magnets touching the arm to glue them securely in place.
I recommend Rare Earth magnets and the dual steering spring mod, however if you're like me, the dual spring will inhibit your steering dramatically. Also, to remove the car's cripple capacitor, I snipped the soldered ends with a very small pair of scissors. Then, I gently scraped off any remains of the capacitor or solder left bridging the gap. (the capacitor itself shattered) |
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