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-   -   a cool idea i just had would take alot of time (http://tinyrc.com/forums/showthread.php?t=14462)

cyrc 11-01-2003 08:56 PM

a cool idea i just had would take alot of time
 
1 Attachment(s)
somebody should make like a miniature city with like card board boxes so you could street race your x mods i just thought it would be cool,post what you think or if you try this please post or tell me because if nobody tries this by the time i get mine im going to doit but expect poor quality im not good at stuf like this so i think somebody alse should try it


p.s. BC do you get paid anything to moderate?

cyrc 11-01-2003 08:59 PM

do you think this idea is stupid?

Char-g Ace 11-01-2003 09:03 PM

no, terrible idea.
You should usefoam core. Duh.LOL
It's a great idea. Click Here for some pics and movies of one, but its for zipz and bits

dEmOnRaCeR 11-01-2003 09:05 PM

i would just make a track thats me though

slugbugg 11-01-2003 09:05 PM

Its not stupid.Do you know that there are programs that will allow you to design and print then cut out buildings I havnt used them in a few years but they are out there.It would make it very easy.

Bad Company 11-01-2003 09:12 PM

Re: a cool idea i just had would take alot of time
 
Quote:

Originally posted by cyrc
p.s. BC do you get paid anything to moderate?
Yeah, by being part of a great forum! (I'll take that free stuff now Tiny.:D ...Jus Kidn)

Quote:

Originally posted by dEmOnRaCeR
i would just make a track thats me though
That's what I'm doing tomorrow morning, I picked up the materials tonight at Home Depot.

cyrc 11-01-2003 09:38 PM

well thanks mates i thought it was cool

cyrc 11-01-2003 09:40 PM

also has any body looked at my other thread its a link to a site that shows instructions on rewinding a motor

aero528 11-01-2003 09:51 PM

i am in the proses of making an "alpine" type track for my zipszap znd microsizers. it will take a long time because i am working on it with a freind and we can only get together once a week. bc do you know if there is a thread in the zipzaps forum on tracks and if i can post pics there????:confused: and is that your motercycle??

Bad Company 11-01-2003 09:51 PM

cyrc, Please do not double post back to back, use the edit button to add comments to your first post.

Like this...

Quote:

Originally posted by aero528
bc do you know if there is a thread in the zipzaps forum on tracks and if i can post pics there????:confused: and is that your motercycle??
There is a forum just for tracks back in the main forum.

Tracks
Not my bike, I really don't know why that pic was posted?

aero528 11-01-2003 09:56 PM

thanks alot!! i was looking for that!

i was asking if it was cyrc's motercycle.

cyrc 11-01-2003 10:17 PM

the bike is mine only in my dreams but im saving for one as soon as i get a job


hey look im doin it(sorry im new to this whole forum thing)i was also just thinkin what if you make a track thats kind of grid shape so you could just block off certain areas and have unlimeted track designs and also multiple tracks(going at the same time),i think you could also incorperate this idea with my first one.

wellpost what you think guys

luislugo 11-01-2003 10:33 PM

great idea
 
Your idea is not stupid at all, i think is super cool. Just imagine this: You are racing againts other drivers an then you make a wrong turn and pum.... you crash with some of the houses in that corner. I think is cool, but u will need a lot of time to build a decent city....

viperkilla 11-02-2003 06:21 AM

Re: Re: a cool idea i just had would take alot of time
 
Quote:

Originally posted by Bad Company
Yeah, by being part of a great forum! (I'll take that free stuff now Tiny.:D ...Jus Kidn)



That's what I'm doing tomorrow morning, I picked up the materials tonight at Home Depot.

What material do you need for an XMOD track? Wood? Paint?

Bad Company 11-02-2003 07:54 AM

I used the template that Radioshack had on the xmods site. All you need is some sch40 PVC and fittings. The total cost of materials would be around $20 just for the big track.

http://www.xmodsrc.com/tracks/track_03.pdf


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