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Bridge problems
I'm trying to make a bridge on my track, but the car isn't powerful enough to get up it. If I make it any lower, cars won't be able to pass under it. Hoe can I fix this?
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longer hill up to the bridge = shallower slope = easy for motors to get up :D
hope that helps! |
Get the R-Spec.
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R-Spec is too fast for the course. I'm just going to make a jump instead of a bridge.
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I would use a motor with lot's of torque and low top end. I'm assuming it's a technical track, so R-spec may be too fast for "staying within the lines" on the track. You could do a SS wheel mod like me. I put the small front wheels on a blue gear axle for ultimate torque and then use a 2.8-3.0 motor. Not too much top end, but very torque'y.
I did a FS wheel mod on my bB. I used Zap wheels and knuckles actually, so now all tires are big. I use a blue rear axle and a clone motor, and from a dead stop at the base of the hill, I can go up a 45 degree angle. No Problem. You'll figure it out. If you don't boost your torque, make a lesser angle and longer incline. |
hmm yeah.. i didnt think of that... :p blue gears, and maybe a KIT 2.2...? cuz those arent fast, but have very very good torque..
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My dual cell can get up the hill obviously. Putting it on boost makes it do a wheelie onto the hill so it falls on it's back. Without boost on, it can't get around the track without crashing a lot.
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I think the best way to get rid of this problem is to make the track going up to the bridge a bit longer and stick with a slow top end motor. The gears also help. Doing mods on the wheels were unnecessary for me. I just gave max torque with normal parts.:p
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1 Attachment(s)
Here's the finished product. It can have 3 battle arenas. One of the battle arenas has 2 cars fighting in the pic.
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woah..that looks like a fun track..good work:D
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